Chain Weapon

Category:
weapon (melee)
Description:

A chain weapon is a weapon that has motorized biting teeth that saw and slash through a prospective victim, in a similar fashion to a chainsaw. The teeth themselves are fashioned to be incredibly sharp, carrying a monomolecular edge. The more powerful chain weapons are capable of slicing through bulkheads and thick armor. Chain weapons require regular maintenance, and can become jammed if foreign matter is drawn into their complex working mechanisms. Weapons include a clutch that can reverse the weapons teeth rotation to expel such matter in such an instance.

Chain Weapon I: HKA +2d6, Armor Piercing (+½),Reduced Endurance (0 END; +½) (60 Active Points); Linked (-½), OIF (-½). Total cost: 30 points.

Chain Weapon II: HKA +3d6, Armor Piercing (+½), Reduced Endurance (0 END; +½) (90 Active Points); Linked (-½), OIF (-½). Total cost: 45 points.

Chain Weapon III: HKA +4d6, Armor Piercing (+½), Reduced Endurance (0 END; +½) (120 Active Points); Linked (-½), OIF (-½). Total cost: 60 points.

Bio:

Chain Weapon

Ragnarok: Twilight of Mankind MandyRae